Paint Screen

It is time to put some objecs on the screen.

Since the Glade XML format is used to store and render screens, it makes sense to use the Glade User Interface Builder to design the screens. The ProLinga Developer calls Glade to make this painter available for the ProLinga environment.

Open the screen "Main" in the screen editor and press the button "Painter

Figure 13. Start Screen Painter

Screenshot of start screen painter.

The Interface Builder Glade now starts up. Besides the main application frame of Glade, two other windows (properties window and palette) are displayed as well. To bring up our screen "Main", go to the main frame of the painter and double click on the line "Main" as the following example shows.

Figure 14. Make Screen Visible In Painter

Screenshot of how to make the screen visible in the screen painter.

Since our initial screen is empty, it make come up initially very small in the painter. Look for the small screen.

Figure 15. Small Screen

Screenshot of the small screen in the painter.

To resize the screen, simply click on the edge with the mouse and make it bigger.

Figure 16. Resized Screen

Screenshot of the big screen in the painter.

To set the title of the window, edit the field "Title" in the properties editor. To get there, select the screen "Main" in the main frame (same line we double clicked on earlier) and details of the screen become availabe in the properties window. Change the text of "Title" to "Network Administration Application".

Figure 17. Screen Title

Screenshot of how to set the screen title.

Click on the tab "Common" and set the width of the screen to 500 and the height to 400. This will set the minimum size of the screen. Users will still be able to increase the size or maximize the screen.

Figure 18. Screen Size

Screenshot of how to set the screen size.

Leave all other fields default in the properties window of screen "Main".

We will keep the screen simple and want to see four horizontal sections on the screen:

  1. Pulldown menu section
  2. Toolbar
  3. Main Area
  4. Message Bar

Glade provides numerous ways to build up your screen. Everything can be dynamic, fixed or a mix. We are using a method that when a user resizes the screen, the objects on the screen will be resized too.

To get the four sections on the screen, start by placing a "vertical box" on the screen. The way to place objects on the screen is to select them from the palette window and then click on the place where you want this to be on your screen. Bubble help will help you identify the various objects. Click on the "vertical box" button and then click on your window. When asked for the number of rows, change the default (3) to 4 and press the OK button.

Figure 19. Vertical Box Object

Screenshot of location of vertical box object.

Your screen now should look like this:

Figure 20. Screen With Vertical Box

Screenshot of screen with vertical box object.

Now we can get the objects in place. The first section should be our pulldown menu. Click on "Menu Bar" on the palette and click on the first section on the screen. This will put a default pulldown menu in place. We will put in the correct menu details later.

Figure 21. Screen With Pulldown Menu

Screenshot of screen with pulldown menu.

In the second section, we want a toolbar that we want to be able to move freely. Therefore we first have to put the object "Handle Box" in place.

Figure 22. Screen With Handle Box

Screenshot of screen with handle box.

The "Handle Box" looks very big, so we have to prevent this from expanding. Click on the "Handle Box" on your screen (and NOT in the palette) and the properties of the "Handle Box" appear in the property window. Click on the tab "Packing" and change the setting "Expand" from "Yes" to "No".

Figure 23. Prevent Handle Box Of Expanding

Screenshot of how to prevent handle box to expand.

The "Handle Box" now looks as follows:

Figure 24. Screen With Correct Sized Handle Box

Screenshot of screen with correct sized handle box.

Now place the "Toolbar" in the empty space right next to the "Handle Box". When asked for the number of items, change the default (3) to 2.

Figure 25. Screen With Toolbar

Screenshot of screen with toolbar.

We put the object "Frame" in the 3rd section. It is important to give it a name, so we can use it in later exercises to present another screen in this frame. After placing the frame on the screen, go to the properties screen of this frame and set Name to "frame_main".

Figure 26. Set Name of Frame

Screenshot of setting the name of a frame.

Finally, place a "Status Bar" in the last section. The screen now looks as follows:

Figure 27. Screen With Main Sections

Screenshot of screen with the 4 main sections.

Save the screen. Go to the main frame of Glade and press the "Save" button. You will see a message in the status bar "Project saved". Now exit the painter by clicking "Quit". You will return to the Screen Editor in the ProLinga Environment. You will notice that the XML in the Screen Editor has been updated automatically. Press "Save" to save the screen. If you do not press Save here, your changes will be lost!

Figure 28. Updated Data In Screen Editor

Screenshot of updated screen in the Screen Editor.

Now run your application. Logon as an end-user (guest) and application netadm. If all went well, you will have the following screen.

Figure 29. Run-Time View Of The Screen

Screenshot of a Run-Time view of the screen.

We see the pulldown menu, the frame, the status bar and since there are no buttons yet on the toolbar, we can't really see the toolbar yet. We have not linked any logic yet to any pulldown menu option, so nothing will work yet. Press the "X" in the right top corner to exit the application and logon again to the ProLinga Developer and open application netadm. Proceed to the following chapter.